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Globals

  • player
  • mousePos
  • mousePos2D
  • TYPE_TROY
  • TYPE_HERO
  • TYPE_MINION
  • TYPE_MISSILE
  • TYPE_TURRET
  • TYPE_INHIB
  • TYPE_NEXUS
  • TYPE_SPAWN
  • TYPE_SHOP
  • TYPE_CAMP
  • TEAM_ALLY
  • TEAM_ENEMY
  • TEAM_NEUTRAL
  • _Q
  • _W
  • _E
  • _R
  • SUMMONER_1
  • SUMMONER_2
  • COLOR_RED
  • COLOR_GREEN
  • COLOR_BLUE
  • COLOR_YELLOW
  • COLOR_AQUA
  • COLOR_PURPLE
  • COLOR_BLACK
  • COLOR_WHITE
  • BUFF_INTERNAL
  • BUFF_AURA
  • BUFF_COMBATENCHANCER
  • BUFF_COMBATDEHANCER
  • BUFF_SPELLSHIELD
  • BUFF_STUN
  • BUFF_INVISIBILITY
  • BUFF_SILENCE
  • BUFF_TAUNT
  • BUFF_BERSERK
  • BUFF_POLYMORPH
  • BUFF_SLOW
  • BUFF_SNARE
  • BUFF_DAMAGE
  • BUFF_HEAL
  • BUFF_HASTE
  • BUFF_SPELLIMMUNITY
  • BUFF_PHYSICALIMMUNITY
  • BUFF_INVULNERABILITY
  • BUFF_ATTACKSPEEDSLOW
  • BUFF_NEARSIGHT
  • BUFF_CURRENCY
  • BUFF_FEAR
  • BUFF_CHARM
  • BUFF_POISON
  • BUFF_SUPPRESSION
  • BUFF_BLIND
  • BUFF_COUNTER
  • BUFF_SHRED
  • BUFF_FLEE
  • BUFF_KNOCKUP
  • BUFF_KNOCKBACK
  • BUFF_DISARM
  • BUFF_GROUNDED
  • BUFF_DROWSY
  • BUFF_ASLEEP
  • BUFF_OBSCURED
  • BUFF_CLICKPROOFTOENEMIES
  • BUFF_UNKILLABLE